Program chair: Rune K. L. Nielsen
Conference chair: Ida Kathrine Jørgensen
Day 1 – August 16
11:00 – 12:30 | Jonathan Lessard and Carl Therrien – Artists, amateurs and entrepreneurs: The development of indie video games in Québec before the 21st century boom Francis Lavigne – Quebec and the rise of gaming culture: towards an historical account of (video)games’ social spaces, events and media coverage Björn Blankenheim – Computer games and the history of art – A history in the making |
13:30 – 15:00 | Michal Mochocki – A Heritage Studies Approach to Non-Digital Role-Playing Games in Historical Settings Aleksandra Mochocka – The art of tabletop role-playing: Portal magazine (1999-2003) and its influence on the role-playing games scene in Poland Péter Kristóf Makai – Pinball Machines as (More Than) Two-Button Videogames: Connecting Genealogies Using the MDA Framework |
15:30 – 17:00 | Gabriela Kurtz and Leonardo Kurtz – Archaeology of strategy games: typological rudiment concept application in similarities between chess and the Total War digital games series Peter Nelson – Virtual Archaeology using the First-Person Shooter: A Heuristic for Computer Game Representation |
17:30 – 18:30 | Alex de Voogt – Keynote address: The Board Games Movement: Recent advances in the understanding of board games in society |
Day 2 – August 17
9:00 – 10:30 | Gabrielle Trépanier-Jobin – Once Upon A Time, the Greatest of All Media Was Born. The Distortive Construction of Game History Around Narrative Structures Veli-Matti Karhulahti and Susanna Paasonen – Finnish Fuck Games: A Lost Historical Footnote Nick Webber and Alex Wade – Game Histories of the English Midlands |
11:00 – 12:30 | Alex Wade – Ludoeconomies: The Values of Games and Capital Arseniy Deriglazov and Veli-Matti Karhulahti – Too Many Faces of Colonialism, or the Transnational Paradox of Pilot Brothers Yingrong Chen – Gambling Culture and Anti-Gambling Policies in China Before 1912 |
13:30 – 15:00 | Filip Jankowski – The Presence of Female Designers in French Digital Game Industry (1985-1993) Kieran Nolan – JAMMA Arcade: Association, Hardware Standard, and Aesthetic |
15:00 – 16:00 | Bjarke Liboriussen and Paul Martin – Defence of Chinese state-sanctioned history against perceived attacks from “Honor of Kings” Olli Tapio Leino – From Game Arcades to eSports Arenas: Mapping the field of Competitive Computer Gaming in Hong Kong Jesper Juul and Dooley Murphy – Doing Good and/or Making Money: A short History of Independent Game Festival Rhetoric |
16:30 – 17:30 | |